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Submitted on
August 24, 2010
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After making this [link] I was thinking to make some toy where you load images and can collide them :) did not had time then. Well made new version in couple of last days here [link] and decided to go and make a Small Image Collider :)

how to use
1) Click and drag to send object flying
2) Use "Pick" button to change object (load picture from your HDD)
3) Save or load scenes using save and load buttons(save to HDD)
4) Share scenes trough various file hosting sites and post links here ;)

One more thing. If picture you choose is PNG and it has transparent pixels then those will not be created. So better use PNGs :)

Warning
Do not pick too big images or you may end up hanging the browser. Pick some icons of 100x100 sizes at max.

P.S
Just google for some pngs, preferably small ones to use in this. I had plenty of fun with various bullets, spaceships, meteorites, planets and other stuff you could google out to use in this ;)

Update
Made changes to how it works, check "how to use section of comment", hopefully now it is more user friendly ;)
Also you can now save and load your scenes ;)
And share them here with me and everyone ;)
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:iconmoonbeamthewolf33:
I blew up Princess Twilight :evillaugh:
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:iconponymatt03:
ponymatt03 1 day ago  New member
HOW DARE U!!!
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:iconirawarrior:
IRAwarrior Apr 13, 2014  New member Hobbyist Digital Artist
i uploaded my face, then i broke it XD
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:iconmakegameshappen:
MakeGamesHappen Jan 1, 2014  Professional Digital Artist
Neeto. So it uses the alpha channel of the the bitmap to determine collision?

I did something like this once. I had a  "Collision bitmap" and then all the objects would look for pixels on the collision bitmap to decide if
they were colliding with something.
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:iconwonderwhy-er:
What do you program on?
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:iconmakegameshappen:
MakeGamesHappen Jan 2, 2014  Professional Digital Artist
I use ActionScript 3.0. Though I have experience in C#, Visual Basic, and MaxScript.
I want to learn C++ and open GL eventually so I can be a true "hard-core" programmer.
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:iconwonderwhy-er:
I see. I somewhat moved away from AS3/Flash and working with HTML5 stuff now, sadly features/performance wise its not games ready ;(
And I am not interested in platform locked stuff, liked Flash a lot but its kind not "write once works everywhere" anymore ;(
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