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August 24, 2010
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After making this [link] I was thinking to make some toy where you load images and can collide them :) did not had time then. Well made new version in couple of last days here [link] and decided to go and make a Small Image Collider :)

how to use
1) Click and drag to send object flying
2) Use "Pick" button to change object (load picture from your HDD)
3) Save or load scenes using save and load buttons(save to HDD)
4) Share scenes trough various file hosting sites and post links here ;)

One more thing. If picture you choose is PNG and it has transparent pixels then those will not be created. So better use PNGs :)

Warning
Do not pick too big images or you may end up hanging the browser. Pick some icons of 100x100 sizes at max.

P.S
Just google for some pngs, preferably small ones to use in this. I had plenty of fun with various bullets, spaceships, meteorites, planets and other stuff you could google out to use in this ;)

Update
Made changes to how it works, check "how to use section of comment", hopefully now it is more user friendly ;)
Also you can now save and load your scenes ;)
And share them here with me and everyone ;)
Add a Comment:
 
:icondj-derpyhelmet:
DJ-derpyhelmet Featured By Owner Oct 12, 2014  Hobbyist Traditional Artist
the apocalypse has begun!
Reply
:iconcosmicaquarium:
cosmicaquarium Featured By Owner Oct 11, 2014
cool
Reply
:iconcuddles122:
Cuddles122 Featured By Owner Sep 28, 2014  Hobbyist Digital Artist
I blew up my OC
Reply
:iconbatflyerfangs:
batflyerfangs Featured By Owner Jun 9, 2014  Student Artist
i made 2 epic faces crash together
Reply
:iconmoonbeamthewolf33:
moonbeamthewolf33 Featured By Owner Apr 18, 2014  Hobbyist Traditional Artist
I blew up Princess Twilight :evillaugh:
Reply
:iconlarwolf:
Larwolf Featured By Owner May 21, 2014
I blew up Nastasia from Super Paper Mario XD
Reply
:iconponymatt03:
ponymatt03 Featured By Owner Apr 22, 2014
HOW DARE U!!!
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Apr 21, 2014
:)
Reply
:iconirawarrior:
IRAwarrior Featured By Owner Apr 13, 2014  Hobbyist Digital Artist
i uploaded my face, then i broke it XD
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Apr 15, 2014
:D
Reply
:iconsoler7:
soler7 Featured By Owner Feb 22, 2014
Like
Reply
:iconmakegameshappen:
MakeGamesHappen Featured By Owner Jan 1, 2014  Professional Digital Artist
Neeto. So it uses the alpha channel of the the bitmap to determine collision?

I did something like this once. I had a  "Collision bitmap" and then all the objects would look for pixels on the collision bitmap to decide if
they were colliding with something.
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Jan 2, 2014
What do you program on?
Reply
:iconmakegameshappen:
MakeGamesHappen Featured By Owner Jan 2, 2014  Professional Digital Artist
I use ActionScript 3.0. Though I have experience in C#, Visual Basic, and MaxScript.
I want to learn C++ and open GL eventually so I can be a true "hard-core" programmer.
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Jan 3, 2014
I see. I somewhat moved away from AS3/Flash and working with HTML5 stuff now, sadly features/performance wise its not games ready ;(
And I am not interested in platform locked stuff, liked Flash a lot but its kind not "write once works everywhere" anymore ;(
Reply
:iconmakegameshappen:
MakeGamesHappen Featured By Owner Jan 3, 2014  Professional Digital Artist
Yeah, you can write in Flash/AS3 and then put an AIR wrapper on it to get it to work on desktop and mobile.
But that is probably a huge performance issue.
I might end up writing code converter from AS3 to C++ and OpenGL or something in the future
because I hate the thought of taking a code base that took 1 year to develop and starting over.

But the second time coding something is usually faster. :)

Did you use FlashDevelop?
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Jan 3, 2014
Depends on the size of code I guess. Did I understood correctly that you want to jut have same code well written in C++
It just that you may be naive to think that you can do a better job then Adobe or haxe engineers at converting AS3 code to native app.

How old are you btw?
Reply
:iconmakegameshappen:
MakeGamesHappen Featured By Owner Jan 5, 2014  Professional Digital Artist
Haxe does seem like a decent route. And converting my AS3 code to Haxe could be a decent way to go.
I have been looking up 3rd party tools.
As far as "can I do a better job"? That seems kinda irrelevant to me.
Do I want to spend the time to do a better job? Not really, I'd rather code games than code conversion
software. But I also have to think long term. And I don't see keeping my code-base in AS3 to be a safe route.

We also have to define what "better" means.

Converting my AS3 to C++ seems like a more long-term solution than wrapping the code in AIR.

As far as how hard it would be to convert to C++. Definitely Naive. It's not a language I know.
But all of my friends code in C++, and it seems like the next language I should be working with.

Here is a screen shot of my current code base. It represents a years worth of work.
fav.me/d70z4ut

I am 27.
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Jan 5, 2014
Yeah, seems they did a good job. Though I am somewhat skeptical as they are kinda weird... Not exactly open source but done in open source style...
Honestly if I would be solely games interested I would go for Unity. Its the king for indie->big guys atm.
I am not using Unity though as unity is almost exclusively for games. While my interests are broader so I am kinda going HTML/JS/Node.js way.

As for your dilemma, that's one of the reasons I prefer to use 3rd party libraries these days. Too lazy to port. Though I do have lot of small modules that are easy to rewrite.
Was actually rewriting glow filter for HTML Canvas based on my code from AS3 and some other guys code during LudumDare :D

Heh checked you screenshot. Quite big code base :) I am not as attached to my code as you it seems. Like I do have it but I only undig it when I REALLY need it. Which is pretty rare considering I prefer to try using 3rd party well tested popular stuff first. And most of the time its good enough for task at hand. Well I guess in ~20% cases I write my own. And 1/4 of those time reuse what I did before which makes for 5% of all cases.

27 huh. For some reason I thought you were younger. You kinda registered recently and DA is more of younger people site, always was, except for people who use it for professional reasons(aka build fan base), but DA is not suited for that purpose for programmers/game programmers for better or worse.
Reply
(1 Reply)
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Jan 2, 2014
It actually has other name. Pixel perfect collision. I did a some tests with "bitmap vs bitmap" collision. Pretty cool actually as designer can then "draw" physical objects :)

Here actually its different. On creation I make all those pixels as separate objects. They just are at correct place and have same speed. So they don't collide between themselves and fly as image, until they hit something. Then things get ugly :)
Reply
:iconmakegameshappen:
MakeGamesHappen Featured By Owner Jan 2, 2014  Professional Digital Artist
I've heard of pixel-perfect collision before.
Did you use a library or write your own algorithm?
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Jan 3, 2014
Here wonderwhy-er.deviantart.com/ar…
My experiments, there were pretty cool experiment that used CDK kit that I did not write, I downloaded to test it and wrote two alternative implementations that work faster.
Experiment was cool. They used a video with a guy with alpha channel that was moving, balls were falling from the top and hitting the guy in a video considering him immovable solid body :)
But I did not go further then just checking all that. Cool stuff still :)
Reply
:iconmakegameshappen:
MakeGamesHappen Featured By Owner Jan 3, 2014  Professional Digital Artist
If you don't already know about this site, you will love it.
wonderfl.net/
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Jan 3, 2014
I have account there, haven't used for gazzilion years but yeah. Though it has social problems. Its core idea is social but somehow messaging, comments, following part does not work well... DA is way better in this for example.

wonderfl.net/user/wonderwhyer
Reply
:iconmakegameshappen:
MakeGamesHappen Featured By Owner Jan 5, 2014  Professional Digital Artist
I had no idea wonderfl had any sort of social aspect to it.
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Jan 6, 2014
It's core idea is social coding. Forking, remixing etc code snippets. It has comments, following and stuff. But its interface/messaging and other UX problems make social aspects almost non existent for me ;(
There were few great experiments that allowed to attach to their api and visualize trees of forking. Aka give that app a link to wonderfl work and it will first(in case this work is fork of other work) pull out up till it finds root. After which it will pull down in all direction to get whole tree of all possible forks of root work. And then visualize. Its such a fractionating thing to see. How sometimes simple work evolve from 100 of particles to millions for example :D :D :D
Reply
(1 Reply)
:iconsuqardaddy:
Suqardaddy Featured By Owner Aug 20, 2013  Hobbyist Digital Artist
OMG WE DESTROYED THE EARTH!
Reply
:icondwproductions1:
DWproductions1 Featured By Owner Jul 21, 2013   General Artist

*Defeats Daymare Sun with the Element of Loyalty*

<?xml:namespace prefix = da />Victory Dance 

Reply
:icondwproductions1:
DWproductions1 Featured By Owner Jul 21, 2013   General Artist
Darn it I broke the Earth! XD
Reply
:iconiloveponys2003:
iloveponys2003 Featured By Owner Jul 16, 2013  Hobbyist Artisan Crafter
this
is
not
a
joke!
carry
on
reading!
or
you
will
die,
even
if
you
only
looked
at
the
word
warning!


ONCE
THERE
WAS
A
LITTLE
GIRL
CALLED
CLARISSA,
SHE
WAS
10
YEARS
OLD
AND
SHE
LIVED
IN
A
MENTAL
HOSPITAL,
BEACUSE
SHE
KILLED
HER
MUM
AND
DAD.
Reply
:iconblossombrave8:
blossombrave8 Featured By Owner Oct 27, 2013
The end?
Reply
:icondannycool2:
dannycool2 Featured By Owner Aug 12, 2013
dont post this kind of stuff idiot
Reply
:iconpinkieshy345:
Pinkieshy345 Featured By Owner May 22, 2013
What Images do you use?
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner May 23, 2013
Hmm, what do you mean?
Its mostly made for png files, just click "pick a picture" to choose one from HDD.
Reply
:iconpinkieshy345:
Pinkieshy345 Featured By Owner May 23, 2013
Emm i mean The images of the rocket and the earth ._.
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner May 25, 2013
Ouh, sadly I forgot to add that.
Reply
:iconrocket50:
Rocket50 Featured By Owner May 21, 2013  Hobbyist Digital Artist
:iconthisplz::iconisplz::iconcoolmanplz:
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner May 21, 2013
Thanks :)
Reply
:iconmythraill:
Mythraill Featured By Owner May 20, 2013  Student Artist
laaaaaaaaaaaaaaaag
Reply
:icon133eevee133:
133eevee133 Featured By Owner Feb 23, 2013
after you pick your pic, then place it, its still on my mouse. how do i get it off?
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Feb 24, 2013
By get it off you mean pick asteroid again?
Reply
:icon133eevee133:
133eevee133 Featured By Owner Feb 24, 2013
Yeah!
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Feb 25, 2013
Nah did not do it, for that you would need to pick image of some asteroid from your PC again.
Reply
:icon133eevee133:
133eevee133 Featured By Owner Feb 25, 2013
oh ok then!! ^^
Reply
:icondraw3raptor:
Draw3Raptor Featured By Owner Jul 6, 2012  Hobbyist Digital Artist
That's amazing! :wow: I destroyed my dragons and my sister's creatures >:3
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Jul 6, 2012
Ahaha lol :D :D :D
Reply
:iconnightmarecat67:
NightmareCat67 Featured By Owner Feb 11, 2012  Professional Digital Artist
Earth is way more combustible then I imagined..
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Feb 12, 2012
Haha :D
Reply
:icongreekfellows:
GreekFellows Featured By Owner Dec 25, 2011  Student Digital Artist
you are wicked.
but this is fun.
don't destroy the earth!
Reply
:iconwonderwhy-er:
wonderwhy-ER Featured By Owner Dec 25, 2011
:D
Reply
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