WARNING: That happened hundreds of times already it seems When you copy parameters from code text field PRESS CTRL+A to select all of it. Text there is larger then a text field and if you don't copy all of it it will not work!!! Many made that mistake so before posting here please check if your code works... I know it is partially my fault that it happens as I deigned UI in a bad way but still it is how it is so bother to check.
Instructions, small:
Step one: Play with parameters in the menu. Step two: Find good parameters. Step three: Use Get button and Code text box to save parameters to compressed string. Step four: Very important step. Dont dare to skip it. Or demigods of Flash will come and blur you Post strings of beautiful finds here in comments. Good finds will be featured here Also you will receive my blessing, hug, kiss whatever
Instructions, large:
- Click on Options at the bottom to bring menu up. - Use Get to get current settings in compressed string format. Just click in to the code box and press ctrl+a to select whole code and ctrl+c to copy it to clip board. After that paste it to comment, txt file or any other place using ctrl+v. - Use Set to load params from string. - Change movement map parameters and use Generate button to change map. You can see actual map in small mode to the right. This map is used as direction giver for those particles. </B>Random seed</B> map function randomizing number Width/Height map scale Octavas map complexity Fractal type of function. - Color map. It is used to color those particles. Same parameters as for movement. - You can see two buttons to the left and to the right from options label. You can use them even when menu is closed. They set random seeds to new random values and restart the effect. Good to use to change maps fast and looking for cool maps - TTL or time to live. It is average time which particles fly around. After particle exceeds this limit it fades out. If set to large value you many particles will gather in those channels. If set to small value then particle distribution will be average. - Particle count and blur says for itself - Dx/Dy. Well those are hard to explain. It is something like preferred direction. - Speed. How fast particles move.
It seems that I covered everything here. If there is something more or you found some mistakes then just let me know
Whirl used for this deviation icon: eNrj4mZk9Q1naWLgDPArzWWZr8AczMLE6uwBFGF3DgpmdTx3KmNOAwMDq7M/C1ClGxOrL0iO1dmN mdUpB6g0pYLl////Day+IPmUSgjHGWQie0lJDksKuy/IlJv9FS5AUxgBu34dLA==
Another whirl eNrj4mZkdXZj5gzwK81lma/A6uzB0sTAHMzCxO4cFMzqeK9XYRMDAwOrUw6r/Q8GMGB19mdhZPUF qWP1dWNidQ4HsthLSnJYmktYfYFy7L4gnVsVTn4BqU6pYPn///8cVl+QMtaUSjCPEQDPZR48
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P.S.S.S: LOL. In Flash gallery in last 24 hours this work is placed 3 now. Guess what are two first works Dressups Well second one is not that bad. I dont mind being beaten by naked woman drawn in such quality [link] But for what the hell this [link] gets its pageviews ?!?!?
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Reminds me of aura borealis a bit...
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