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August 10, 2008
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Comments: 66
Favourites: 14 [who?]
Views: 1,520 (0 today)
Downloads: 28 (0 today)

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Creative Commons License
Some rights reserved. This work is licensed under a
Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
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:iconwonderwhy-er:
It is for Ludumdare 12 48 hour game development compo [link]

Ok here is my final entry. It is far from being polished but I am up for 17 hours 12 of which were programming… My brains are messy now :D
So no sounds, no bunch of planed effects and sleek interface… And output codes may not be forum friendly… Not time to test and debug but mostly game works.

Also sorry for English don’t have willpower to go and check if I did some mistakes and ofcourse there are bugs and glitches :D

But at least I did everything I wanted from mechanics point of view. Enjoy this game and share bugs and replays here plz.


EXE version - [link]

Source codes - [link]


Update:
Issue list:
1) Problem with block hitting in the air and thus setting building height to level that was not archived....
2) Adding wordwrap to replay box.
3) Fixing highscores layout and scroll bar.
4) Controller sometimes remembers what you held in previous game
5) Problems with menus
6) Sometimes replay works wrong
7) Adding next block type
8) Adding look down button
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:iconblacklemon67:
~Blacklemon67 Feb 22, 2009  Hobbyist Digital Artist
eNolxjsSwVAYQOF74-+Z6-0MxrNIwSoklV6t1UavygYwFmAbamOUqIx1aKjJnNN8x82tRtdjsE2M
0eh52CzO6bxOj2lojJd18T(eabgb3v7ddfb+X)bLyde(FSuS4kEGBBRy4CA)BShCCc(QgSrUoA4N
aEILfGhDB7rQgz4MYARjkR+sXRnL

--
'I will be thinking about the ultimate nature of reality and then my wife says, “Hey, you forgot to take out the trash.”' --Max Tegmark
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:iconblacklemon67:
~Blacklemon67 Sep 23, 2008  Hobbyist Digital Artist
eNo1zjFKA0EYhuGZ3W80C9HKOlECEoISBJUQDWZBWBCUWAgJBCwkiA(JISIIgl)kDsZDeAWx9AJW
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Wq3J(sGGbBJsysTekYndYr-Hfl9J7AMlsQul0WOlcd6jh5wbce6KvqEn9G1oZ3UvhXxk7C1zr7+F
L-1vytzgl3iqr4S3uvijaA3XsY4N3MQmbuE27mIL29jBHA+xwCM8wVM8wz4O8Rwv8BKv(V+WlDVi

--
'I will be thinking about the ultimate nature of reality and then my wife says, “Hey, you forgot to take out the trash.”' --Max Tegmark
Reply
:iconwonderwhy-er:
Ah damn :( This flash is under bug effect for me. Check few of my last journals if want to know. And lasy to go open work notebook and check it in offline version...

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There is only a Flash between the past and future, and exactly that is what I call life… at least for Flasher/Scripter/Designer :D
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:iconblacklemon67:
~Blacklemon67 Sep 23, 2008  Hobbyist Digital Artist
aw that sucks man D=

--
'I will be thinking about the ultimate nature of reality and then my wife says, “Hey, you forgot to take out the trash.”' --Max Tegmark
Reply
:iconwonderwhy-er:
Especially considering i am a flash artist/developer :( Though I reported it so hopefully they will find out what's the problem sooner or later.

--
There is only a Flash between the past and future, and exactly that is what I call life… at least for Flasher/Scripter/Designer :D
Reply
:iconblacklemon67:
~Blacklemon67 Sep 23, 2008  Hobbyist Digital Artist
YAY =D

--
'I will be thinking about the ultimate nature of reality and then my wife says, “Hey, you forgot to take out the trash.”' --Max Tegmark
Reply
:iconrocketship123:
OMG OWL!! XD!
This is amazing!!!
you should get this sponsered! (after some more polish/sounds/and anti-cheating proof-ness)
You could get like $600 then some mochi-ads and put it on awesome site and you could be rich :)!!

--
Flashism.

I support DA Sound Dimension [link]
Reply
:iconwonderwhy-er:
Hehe :) Well working on polishing now and well i nor really planing on publishing it anywhere other then DA for now. When I will get to making my site for Flash games then I will post it with links to I :)

--
There is only a Flash between the past and future, and exactly that is what I call life… at least for Flasher/Scripter/Designer :D
Reply
:iconrocketship123:
good :)

--
Flashism.

I support DA Sound Dimension [link]
Reply
:iconskylervane:
I'm feeling out Flash artists for a commercial interactive board gaming development...Would you like to take a stab at an introductory sample version? Very simplified graphics, but high interactivity and complex gameplay...

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Here's to the future...in Flash Development...

Don't get Outrigged...
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