Ok decided to test one more thing I wanted for a while. Its a remake of old: [link]
on a new AS3 and my Meatballs engine with new twists
Ok there are following controls
Roll mouse over a blob to see how many free connections it has.
Click blob to drag it.
Use Count box to change amount of balls.
Use Stick box to change blob effect.
Dist1 is distance on which connections brake.
Dist2 is distance on which balls collide and on which connections are made.
Gravity is (thats hard one) for gravity
Conn is maximal amount of connections that is allowed for particles. Set 1 for pairs. Set 2 for chains. Set more for more complex structures.
Things I must to add:
Pause for easier editing.
Save/Load like here [link]
for result sharing.